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Old 08-29-2008
roo27's Avatar
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Post 7 Card Stud Hi Lo Poker

7 Card Stud Hi Lo Poker

Rules, Strategy Tips

The basic principles and strategies for limit Seven Card High Low Stud Poker shown here are those that are generally recommended by the experts on the game. A good understanding of these basics is needed for all levels of competitive play. Solid intermediate and expert level poker normally require study of the more advanced game tactics and significant hours of actual casino or online poker competition.


7 Card Stud High Low Poker - Game Rules

Highest hand splits the pot with the lowest qualifying hand || To qualify for the low half of the pot, the low hand must be 8,7,6,5,4 or lower || Ace plays both high and low || Three raise limit per round || Cards speak

7 Card Stud High Low - Card Distribution and Betting Procedure


Typical seven card stud high low qualify poker hand


Example: $2/$4 Seven Card Stud games.

After all players have anted $.50, (1.) Each player is dealt two cards face down and one face up. The player with the lowest up card makes a forced bet of either $1 half minimum or $2 full bet (player's choice) to start the game. The rest of the players, in clockwise order, either call the opening bet, raise it, or not call and "fold" their hands back to the dealer. (2.) All get a fourth card face up followed by a round of $2 betting. From this round on, the player with the highest up card(s) is always first to check or bet. (3.) After the fifth card is dealt face up, the minimum bet goes to $4. (4.) The sixth card is dealt face up and there is another round of $4 betting. (5.) The seventh and last card is dealt face down and followed by the final round of $4 betting. The dealer then determines the winning high hand and low hand, if any, and awards the pot. The ideal result, of course, is to win both ends of the pot with a low straight, a low hand with a flush or any other hand that will win the whole pot, including a high hand when nobody qualifies for low.
*(Note). Only for the purpose of determining the lowest upcard to bring in the betting, the card denominations are sub-divided by these suit values in decending order: Spades the highest, through Hearts, Diamonds, and Clubs the lowest.

7 Card Stud Hi Lo Qualify Strategy


General Strategy:

In this game the high hand winner must split the pot with the player with the best qualifying low hand. There is always a high hand winner but not always a low. For a hand to qualify for low, it must have five denominations no higher than an eight. Any five of your seven cards may be played for high and any five can be played for low. Aces are played both high and low. Straights and flushes do not disqualify a hand for low, so a player ending with 5 4 3 2 A would have an unbeatable low hand and a 5 high straight to play for high. This hand would have an excellent chance of winning both ways. In this example, the player could also have another hand that is higher than the 5 high straight to play for high.
The most important thing to keep in mind in split pot games is the big profit difference between winning half the pot and "scooping" it all. Beginners tend to think that winning two split pots is equal to winning one full pot. Not so at all from a profit point of view! Scooping the pot usually builds a healthy addition to your stack of chips. Getting half often puts you barely ahead of where you were before you started playing the hand. Winning Seven Card High Low players often have to settle for half, occasionally lose both high and low, but ALWAYS play only hands that have a good chance of winning it all. They never play for one side only unless they have an almost or certain unbeatable one way hand or have a probable "escape" on seventh street already made. The second most important thing to do in Seven Hi/Lo is to get out EARLY when it looks like you don't have the best probable scoop hand! As soon as hands that start out with good possibilities for both high and low, turn into probable losers for either end, they should be folded unless they are almost certain winners for half of the pot. This also applies to strong high hands that are not an almost certain high end winner, that will probably have to split with a low.


Definitions:

HIGH CARDS - 9 up to A .
LOW CARDS - A up to 8. (Ace can be played as the lowest denomination or the highest).
SPLIT PAIR - Starting hand with one of your pair cards down and the other up.
CONCEALED PAIR - Starting hand with both of your pair cards in the hole and your side card kicker up.
WHEEL - (5 4 3 2 A). Can be played as the lowest possible hand, a straight for high or both.
DOOR CARD - The exposed upcard of a starting hand.
DEAD CARDS - Cards that have been revealed and no longer in the deck.
SCOOP - Win both high and low ends of the pot or win it all with a high hand when there is no low.
FAST PLAY - Bet, raise and re-raise to get as many other players out as possible.
SLOW PLAY - Just check or call along to keep other players in the game and increase the pot odds.
CHECK-FOLD - Check when you can and fold if you are bet into. Gladly accept all free cards offered.


Normally Playable Starting Hands:

TRIPS - (QQQ). Fast play face cards. Slow play with Aces and all others on third street, then play fast.
3 LOW to a STRAIGHT FLUSH - (7d 5d 3d). Play the same as 3 LOW to a FLUSH below.
3 LOW to a STRAIGHT - ( 6h 4s 2c).Play the same as 3 LOW to a FLUSH below.
3 LOW to a FLUSH - (3c 6c 8c). Slow play these three similar hands. Check-fold on fourth street if you pair up or don't improve your high side and are facing two or more better low hand draws.
3 LOW with an ACE - (8 4 A). Check-fold on fifth street if you don't have trips or aces over and are facing two or more better low draws.
LOW PAIR with an ACE - (66 A). Check-fold on fifth street if you don't have trips or aces over and are facing two or more better low draws.
LOW PAIR with two to a LOW STRAIGHT - (44 7). Usually check-fold if you don't improve your hand on both fourth and fifth streets.
HIGH PAIR/Faces. (KK QQ JJ). Play these fast, split or concealed, if they are not overcarded on the board. Try to drive the weak low hands and high draw hands out. Usually fold if you haven't improved by 5th st.
PAIR ACES with High Kicker - (AA J). Play the same as a High Pair of Faces (above).
PAIR ACES with Low Kicker - (AA 6). Play fast to reduce the number of players. Consider folding on fifth street if you haven't improved high or don't have a good low draw.
PAIR NINES or TENS with an ACE - (99 A) (1010 A). Slow play and check-fold on fourth street if you don't catch trips or aces-over right away.
3 CARD HIGH STRAIGHT FLUSH - (10h Jh Qh). - Slow play and usually check-fold on fifth street if you haven't caught a two or three way draw hand or better.
2 LOW and 1 HIGH to a FLUSH - (3d 7d Kd).- Slow play and usually check-fold on fourth street if you don't catch low to your flush.
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Old 08-30-2008
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roo i hate to tell u but i posted all the rules in the newbie zone under t birds thread
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liverpool r us http://www.onlinepoker66.com/forum/group.php?groupid=9
also staring Justice For The 96. http://www.onlinepoker66.com/forum/g...icegroupid=131 you'll never walk alone
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